Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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An early, unused design for Mario’s sticker album in Paper Mario: Sticker Star (top row) appears to be simply a recolored version of Goombella’s Tattle Log book from Paper Mario: The Thousand-Year Door (bottom row).

While this reference has been expunged in the finished version, it is notable that Goombella’s Tattle Log is one of the extremely few classic Paper Mario items that did end up being directly referenced in a modern Paper Mario game, as an identical book was used by the Pry Guy enemy in Paper Mario: Color Splash.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: papermariobeta

Wednesday, January 29, 2025
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Unused 13-second long drum loop found in the files of Mario Party DS, likely used for testing sound capabilities. Please note that while it appears to repeat very quickly, there is a different segment at the very end of the loop after 12 seconds.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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Moon: Remix RPG Adventure is a 1997 game for the PlayStation (later released for the Nintendo Switch in 2020), developed by Love-de-Lic, a studio made up of former Square employees, including those who worked on Super Mario RPG. As such, it includes an overt Super Mario RPG reference in the form of the character Noge, who is a wooden doll. Noge’s design and name are a reference to Geno from Super Mario RPG.

I have previously posted about a reference to Super Mario RPG hidden in Noge’s official art, being a drawing of Belome. However, there is another such reference in the game itself. A hidden Easter egg scene occurs if the player is inside Noge’s room in the early morning, at the moment Noge would wake up.

It turns out that the way he wakes up is by a series of toys creating a small Rube Goldberg machine to press the button on his alarm clock. During the chain reaction, a toy highly resembling Mario falls out of a car (left side of the screen in the footage), further referencing Super Mario RPG. Note that the toy is absent if the player is not in the room during that exact moment and walks in afterward.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: DesertPogona

Tuesday, January 28, 2025
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Unused “climactic transformation” animatronic from the production of the 1993 Super Mario Bros. movie. In a planned scene, Koopa was supposed to turn from humanoid into this creature for a final confrontation with Mario. While the animatronic was finished, the scene was never filmed.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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Gameplay music for the “underwater” level (the only surviving functional level) of “Super Yoshi”, a cancelled version of the puzzle game Yoshi (originally for the NES) that was developed for the SNES, recovered in 2024.

Unlike the original NES (and Game Boy) versions, this game was intended to change the falling enemies to suit the level theme. Another theme, “forest”, is known to exist and assets related to it are present in the data, but it is not functional.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: vervalkon

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Unique artwork found on an officially licensed 1990 Super Mario Bros. mylar balloon.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: vgartandtidbits

Monday, January 27, 2025
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Unused “laugh at Mario’s misfortune” animation for Grodus, found in the files of the Nintendo Switch version of Paper Mario: The Thousand-Year Door.

Normally, regular enemies have a unique laugh animation whenever a negative stage event happens to Mario, such as a bucket falling on him. While Grodus does not laugh when this happens in-game, this unused animation intended for this scenario is included with his files.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: fawfulthegreat64

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Thank you very much to everybody who has been watching my livestreams at the Supper Mario Broth Twitch channel! Now, it is time for you to decide which of the above three games you would like to see me play and analyze next!

Which game would you like to see Supper Mario Broth analyze on stream next?

B3313

Yume Nikki

Yoshi’s Story

See Results
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In Level 2-1 of Yoshi’s Island, there is a lengthy autoscrolling section with falling rectangular rocks. If the player completes this section, then enters a bonus room after reaching the top and immediately exits the bonus room and goes back to the rocks, the scenario in the footage can be seen.

All the rocks from the autoscrolling segment spawn at once, leading to severe lag and both graphical and gameplay glitches, such as causing a piece of the wall to disappear, as seen at the end of the footage.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: sRavager

 
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