As discussed in my Paper Mario: The Thousand-Year Door livestreams, there is an immensely rare event whereby Luigi would throw a rock at Mario. Finally, I have managed to obtain footage of it.
Please join me on the Supper Mario Broth Twitch channel for an analysis of the final chapter of Paper Mario: The Thousand-Year Door!
In Mario Kart DS, Rocky Wrenches appear as obstacles on the Airship Fortress track. As only their upper half is intended to be seen when they pop up from the ground, their lower half is simply a mirrored version of the upper half.
Clipping the camera into the ground reveals the two-headed nature of the Rocky Wrenches.
Main Blog | Patreon | Twitter | Bluesky | Source: Doc von Schmeltwick
In World D-4 of Super Mario Bros.: The Lost Levels, the Blue Bowser in the middle of the level (also known as “Bowser’s Brother” according to official Japanese character guides) acts in an extremely glitched way if Mario waits underneath his platform for a long enough time.
If he walks far enough to the right that he would fall off his platform, he will continue walking on air, but partially disappear instead. If he walks even further to the right, he will disappear fully and surprisingly walk in from offscreen to the left.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Kosmicd12
In the Super Mario 3D World game style of Super Mario Maker 2, Builder Mario is able to “pseudo-walljump” off of spiky walls by using his hammer right as he would touch the wall. This imparts him with enough backward momentum that he can use a nearby wall to gain a very small amount of additional height.
As seen in the footage, this can be used to very slowly and tediously scale a shaft where one side is completely covered in spikes.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: kumomino1031
In Super Paper Mario, Magikoopas have fully modeled heads despite their hats never being removed during gameplay. Here is what a hatless Magikoopa looks like, seen by removing the hat texture.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: fawfulthegreat64
A 1996 promotional booklet for Super Mario RPG from the Japanese VJump magazine contained a series of recaps of the game’s plot in “Western comic” form, whereby every speech bubble was written in English with both a pronunciation guide above the words and a translation underneath.
Some dialogue seen in the comic is not based on anything seen in the game, such as Mario saying “OH, MY GOD!”
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source