A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


During the Amadeus Wolfgeist boss battle in Luigi’s Mansion 3, a glitch may occur whereby Luigi will be unable to walk normally, and instead slide across the floor on one foot while twitching.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: ParallelSkawo
Unique illustration from a promotional 1997 German Donkey Kong calendar.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: CoolBoxArt
In Super Mario Sunshine, whenever Mario lands on sand after falling from a great height, he will become stuck in it (a detail first implemented in Super Mario 64).
However, there is an oversight with the implementation of getting stuck in this manner. If Mario becomes freed from the sand by being attacked by an enemy, the “having just fallen from a great height” flag will not actually clear. As such, Mario’s next jump will cause him to get stuck in the sand even if it is a normal jump with an average height.
Note how in the footage, Mario proceeds to continuously get stuck in the sand due to being dislodged from it by Swipin’ Stu attacks instead of through his own efforts. Only by getting out of the sand on his own can Mario escape this state.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Noki Doki
Early model of Mario with a flesh-colored mustache and hair, as well as no hands, found in the files of Mario Superstar Baseball.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Geno Penguin
All scrapbook photos from the Nintendo Switch version of Super Mario RPG, extracted from the game’s files (please zoom in to view).
Curiously, although nearly all of them are internally numbered in the same order they appear in-game, the last one with Mario participating in the wedding photo is at the end of the list internally despite being positioned after the Marrymore section in-game. It also happens to be the only photo in the scrapbook that is also a photo in-universe, actually being taken with a camera in the scene.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source
Flyer for Nintendo’s booth at the 1990 Consumer Electronics Show.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: TheUltiMarioFan
Extremely rare officially licensed 1993 Super Mario Kart jigsaw puzzle from Japan, featuring an original illustration of the racers.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: blacktangent
British commercial for a Super Mario Bros./Walkers Crisps cross-promotional campaign, featuring original animation.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: oocukkidstv
In Mario Kart World, trains running on time is the highest priority, so that a train cannot actually be delayed or derailed in any way.
If a train collides with another large object like a player-controlled cargo truck, the train will jump and drive over the obstacle without slowing down to maintain its schedule, as seen in the footage.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source