Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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A 1994 test program used internally by Nintendo to showcase the abilities of the SA-1 chip, used mostly for smooth rotation of several sets of graphics simultaneously (e.g. in Super Mario RPG), used a render of Donkey Kong and Diddy Kong and a drawing of Bowser as test images.

In the provided footage, the chip demonstrates its abilities by moving, scaling and rotating DK and Diddy, Bowser, and the background independently of each other.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: HackerVilela

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Two-page Nintendo Power ad featuring Bowser’s head on a plate.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: VGArtAndTidbits

Friday, November 22, 2024
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Super Mario World contains two unused types of doors: small half-doors intended to be enterable only with Small Mario, and tall doors.

As doors appear only in ghost houses and castles/fortresses, and Yoshi specifically stays outside when Mario enters them, it is not normally possible to see how Yoshi interacts with doors. The footage above shows the interactions.

Small Mario can enter regular doors and floating small doors while riding Yoshi (as well as tall doors, not shown). Particularly, being able to enter floating small doors is unexpected behavior as Yoshi should be unable to fit.

Super Mario and other large types of Mario can not enter regular doors or small doors while riding Yoshi, and can only enter the tall doors, which makes sense as he is taller than the regular door while riding Yoshi.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Zeldara109

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Illustrations from Adobe Flash e-cards available for the launch of Super Smash Bros. on Nintendo of America’s official site, featuring Mario, Yoshi and Donkey Kong in a unique art style.

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Thursday, November 21, 2024

Super Mario 64 contains a famous glitch called “Zombie Flying” whereby if Mario obtains a Wing Cap and then loses all health, falling into a cannon without touching the ground first, he will be able to fly around with 0 health since internally, flying is a state that makes Mario immune to death. Only when he lands will he actually perform his death animation and be ejected from the course.

A lesser-known aspect of this glitch is that if Mario performs a Ground Pound onto a block that contains a Power Star during this, he will die during the star’s appearance animation, causing a conflict due to the two events that should never happen together occuring simultaneously.

This will cause the camera to become stuck in its wobbling state it normally assumes when Mario dies, but Mario’s death animation will never complete. Instead, the scene in the bottom image, with Mario unable to move or to truly die, will simply last forever until the game is reset.

Main Blog | Twitter | Patreon | Small Findings | Source: Akfamilyhome

Wednesday, November 20, 2024
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Unused early background found in development files for Yoshi’s Island.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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Model of an early character design for Yoshi for the 1993 Super Mario Bros. movie, known as “Junior” at that point in the process.

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Extremely rare promotional Nintendo DS Mario and Peach-themed rhinestone stickers.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: SpriteCell

Tuesday, November 19, 2024
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Sample finished design found on Nintendo’s official page for Mario no Photopi in 1998, featuring a Yoshi from Yoshi’s Story.

Mario no Photopi was a Japanese-only Nintendo 64 title, functioning similar to Mario Paint with an ability to draw and edit images, with an additional ability to import and export image files via a proprietary memory card system.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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Nintendo of America’s 2020 accolade trailer for Paper Mario: The Origami King includes a unique humorous scene where instead of simply overlaying the accolades over regular game footage (as is standard for such types of trailers), the review scores are inserted as actual in-universe objects into the scene of Mario and Olivia relaxing in a hot spring.

Then, Olivia comments, “Ohhhhh… Yeah, I get it now.” which in-game is simply a response to the relaxing properties of the water, but in this scenario appears to be her response to the review scores.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

 
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