Concept art for a backpacking New Donker wearing traditional Toad clothing who would have appeared in the Mushroom Kingdom in Super Mario Odyssey, seen in the Art of Super Mario Odyssey book. In the finished game, New Donkers never wear any clothing other than suits, although they do occasionally wear different regional hats.
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In World 2-1 of Super Mario 3D World, Conkdor Canyon, there is a Conkdor continuously pecking at a pool of water near the checkpoint flag. From a gameplay perspective, the reason it is doing that is to provide a challenge for players who want to collect the coins in the pool, by forcing them to avoid the pecks.
However, zooming in to the pool reveals a very small decorative fish. As such, it is possible that the designers intended that from an “in-universe” or “flavor” perspective, the reason the Conkdor appears to be pecking at the pool is to try to catch the fish.
Main Blog | Patreon | Twitter | Bluesky | Source: waddlebottle.bsky.social
An extremely rare glitch can occur in Mario Kart 64 whereby racers will become “entangled” with each other if one of them bumps into the other at a highly specific angle.
In the footage, the CPU-controlled Luigi bumps into the player-controlled Toad and ends up “dragging” him for several seconds to the finish line. During this time, the player has no way to control Toad and is entirely beholden to Luigi’s movement.
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Unused blur effect found in the code of Mario Kart DS that was intended to be used whenever the player was moving at turbo speeds. This was likely ultimately unused due to reducing visibility and possibly causing motion sickness.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: MKDS (NA, DS)
Top: in Mario Kart 64, the Item Boxes normally have a a spinning question mark visible inside them at all times.
Bottom: however, a very difficult to notice visual glitch occurs whenever there is an onomatopoeia sound effect on screen, such as this “POOMP!” from Mario landing. Whenever the onomatopoeia is displayed, the question marks are corrupted, being replaced with scattered pixels. The question marks start being displayed correctly again when the sound effect is no longer displayed.
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An early, unused design for Mario’s sticker album in Paper Mario: Sticker Star (top row) appears to be simply a recolored version of Goombella’s Tattle Log book from Paper Mario: The Thousand-Year Door (bottom row).
While this reference has been expunged in the finished version, it is notable that Goombella’s Tattle Log is one of the extremely few classic Paper Mario items that did end up being directly referenced in a modern Paper Mario game, as an identical book was used by the Pry Guy enemy in Paper Mario: Color Splash.
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Unused 13-second long drum loop found in the files of Mario Party DS, likely used for testing sound capabilities. Please note that while it appears to repeat very quickly, there is a different segment at the very end of the loop after 12 seconds.
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