Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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First iteration of the floating Mario head used during the Mario in Real Time interactive displays at Nintendo events, as well as famously in the cutscenes of Mario Teaches Typing 2. In this version, Mario’s cap was for some reason black with a grey brim.

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Wednesday, October 2, 2024
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Illustrations from a 2019 Nintendo patent for the Luigi’s Mansion 3 method of seamless integration of 2-player gameplay using Gooigi. The illustrations contain all elements of the game that are relevant to the patent, but “anonymize” Luigi himself by giving him a different nose shape and a different outfit.

Main Blog | Twitter | Patreon | Small Findings | Source: 1, 2: contextfreepatentart

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The Friend House in Mario Party Superstars, used to setup online play, features two unique 2D animations while waiting for connections, being a running Toad and a Koopa Troopa waving a flag.

Above are the animations extracted from the game’s files.

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Extremely rare officially licensed 1991 Yoshi plush from Japan.

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Tuesday, October 1, 2024
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Original sound quality version of the Super Mario Bros. Super Show theme song, provided by one of the original composers on the cartoon’s staff on his personal website. This version has a slightly higher quality than the ones commonly available online as part of video recording rips.

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In Mario Kart Wii, the ramps in front of the bouncy mushrooms on the Mushroom Gorge track have a special property that locks the racer’s speed between touching them and landing on solid ground again after bouncing off a mushroom.

This is implemented to make sure that the racer’s speed is consistent while bouncing on several mushrooms in a row, making it easier to judge where the vehicle will land.

However, if the ramp is taken while turned backwards from the mushrooms, as shown in the footage, the speed locking will persist on solid ground. This allows the racer to go off-road without being slowed down by the grass.

Main Blog | Twitter | Patreon | Small Findings | Source: gmdblue

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Photo from a 1994 feature in Nintendo Power that details Nintendo’s efforts to investigate issues important to children by commissioning a youth research organization, which presented its findings to members of U.S. Congress.

Main Blog | Twitter | Patreon | Small Findings | Source: NP (US), Issue 57, 1994

Monday, September 30, 2024
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Original production art for a cover for a 1986 Japanese guide for Super Mario Bros.

Main Blog | Twitter | Patreon | Small Findings | Source: show_kob

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In Mario & Luigi: Superstar Saga, at the end of Luigi’s solo segment where he retrieves the Crabbie Grass from Guffawha Ruins to heal Mario, he witnesses Peach being kidnapped by Bowletta. Upon healing Mario, Luigi immediately starts crying, prompting Mario to ask him to explain what is going on.

However, in the prototype version of the game, Luigi does not actually stop crying at the end of the cutscene. Instead, he continues sitting on the floor in that position, and Mario is required to physically drag him around the room in the manner shown in the footage, whereupon he will actually stop crying in the next room.

It is unknown if this was intended to be a deliberate humorous segment with the dragging being intentional gameplay, or whether this is a consequence of the scene being unfinished in the prototype.

Main Blog | Twitter | Patreon | Small Findings | Source: Skawo

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In most Wii games, if save data is found to be corrupted, a special screen will appear notifying the player before the game starts, with the options being to delete the save or to proceed without saving.

However, Super Paper Mario monitors the corruption status of all four save files independently and displays it on the file selection screen instead. As such, the scenario shown in the screenshot is possible whereby the player might start the game to be greeted with the word “Corrupted” being displayed over every single save file.

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