In Miitopia, the Donkey Kong and Bowser amiibo outfits are designed in such a way that when worn, the Mii’s head is situated inside the character’s mouth.
By removing the Mii and viewing the costumes by themselves, they appear as stylized depictions of the characters with extremely large mouths, as seen in the image.
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Officially licensed 1997 Super Mario 64 Wing Mario plush.
While the plush appears regular from most angles, looking at it in such a way that Mario’s head is angled up reveals that while he is not meant to have a mouth (it is intended to be hidden by the mustache), a large seam connecting his face to the rest of his head makes him appear to have an extremely large, puppet-like mouth.
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Currently, the only available Super Mario Party Jamboree wallpapers from My Nintendo are Mario, Luigi and Peach-themed. However, a Bowser wallpaper was also available but has been removed since the game’s release, likely due to an error with the Shy Guy in the image.
Looking very closely, the Shy Guy is actually two Shy Guys, with one hiding almost perfectly behind the other.
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Please join me on the Supper Mario Broth Twitch channel as I continue to analyze and provide obscure information about Super Mario Odyssey!
In Mario & Luigi: Brothership, Shroonken Islet is a minor location that is relevant for a sidequest involving the explorer brothers from Allsand Island. The younger brother can be found here on a platform floating high in the sky, and starts a cutscene when talked to.
The platform is reached via trampoline flowers, which have the tendency to make Luigi lose his way due to the player not directly controlling Luigi. As such, the developers programmed a failsafe whereby if Mario reaches the NPC while alone, Luigi will twirl in from offscreen, as seen in the footage.
However, this interaction also introduces its own glitches, so that it is possible for Luigi to run off mid-cutscene and twirl back in when the NPC is hanging off the platform, giving him the impression of goofing around in a serious moment when he should be helping.
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Top: in the Nintendo Switch version of Super Mario RPG, the console played by the Toad in the Mushroom Kingdom inn that sells the Beetle Mania minigame to Mario is fully modeled. However, even when he is holding it in such a way that the screen is visible, the buttons of the console are not visible. In-game, it appears as though it was simply a regular Game Boy.
Bottom: however, by extracting his model from the files, it becomes apparent that this is not actually an ordinary Game Boy. Instead, it appears to be some manner of Game Boy/SNES hybrid, as it has four face buttons with the exact same color arrangement as the European SNES/Japanese Super Famicom’s contoller buttons.
It is almost certain that this is a reference to the fact that the original version of the game was released on the SNES; though it is unknown why the developers made this reference impossible to see in-game.
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Mario & Luigi: Partners in Time contains an unused arrangement of the ending theme from Mario & Luigi: Superstar Saga (the music that plays when Mario, Luigi and Peach are saying goodbye to the Beanish at the airport) in its files.
Due to the Nintendo DS’s better sound fidelity than the GBA’s famously low-fidelity audio, this is essentially a high-quality version of the original GBA track.
In addition, the preview image shows an excerpt of an unused map found in the game’s files, depicting Beanbean Castle Town from Mario & Luigi: Superstar Saga. It is possible that the music and the map could be related.
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After reaching 72 points in single microgame challenge mode in WarioWare: Twisted, the microgame reaches the maximum possible speed.
Above is a demonstration of how fast that speed actually is: 9-Volt’s boss microgame, Super Mario Bros., can be beaten in slightly over one second at maximum speed if the Game Boy Advance is tilted as far as possible. Note that the footage has not been sped up in any way.
Main Blog | Patreon | Twitter | Bluesky | Source: danylopez123consoles3
Restoration of an original illustration from an officially licensed 1996 Mario picture book from Japan. The original illustration was printed across two pages, causing a break in the middle.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Markus_Kurko