A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Top: during the boss battle against Bowser Jr. in the “Boarding the Airship” level of New Super Mario Bros. U/Deluxe, the floor is made out of unique Bowser Jr. blocks that appear only in this fight. They become cracked and darkened after one hit and disappear after the next, before reforming after a while.
Bottom: there is a small detail about the blocks that is nearly impossible to notice during regular gameplay. When the blocks are damaged, the crack and darkening effect makes it very difficult to see that Bowser Jr.’s face on the block actually changes its eyebrow orientation to look more concerned, as though the block was actually alive and reacting to the damage.
On the left is the texture used for the regular blocks, and on the right for the damaged blocks.
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In Super Mario Maker 2, collecting an item that emerges from a pipe and throwing a POW Block on the only input frame between that action and entering the pipe will cause a glitch to occur whereby Mario will exit the pipe on the other side twice.
While it can easily appear to simply be a visual glitch if it occurs naturally during regular gameplay, the footage demonstrates that Mario does in fact physically exit the pipe twice, as he is immediately pushed by blocks to what would be his death. However, by exiting the pipe a second time, he is now behind the blocks and can survive the trap.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: SmashyYT
In Super Mario Sunshine, the Monty Mole boss in Noki Bay and Pinna Park shoots Bullet Bills when Mario is far away, but throws Bob-ombs when he is close. He is only supposed to throw four Bob-ombs at a time in order to not overwhelm the player.
If Mario rides Yoshi and sprays four of these Bob-ombs with juice, an oversight in the code will cause the Monty Mole to throw a glitched fifth Bob-omb. Spraying it with water and picking it up, then performing a triple jump will cause Mario to become stuck in a bouncing animation until he throws the Bob-omb.
Top: the beginning of the glitch. Note that with each bounce, Mario’s height continues to increase.
Bottom: eventually, Mario will go up so high he will be above the sun.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: glitchshorts7950
Top left: the sequence in Paper Mario: The Thousand-Year Door where Peach needs to retrieve a Data Disk from Grodus’s office and insert it into the computer is a reference to the startup animation/BIOS of the Japan-only Famicom Disk System add-on for the Famicom.
Top right: footage of the actual animation from the Famicom Disk System for reference.
Bottom: while this is normally too small to be seen clearly during regular gameplay, zooming in onto the computer screen during the sequence reveals that the word “Nintendo” did not fit entirely onto the sign, causing it to be shortened to “Ninte”. In addition, due to the low resolution being unable to display all letters properly, the sign appears to read “Nihtc” instead.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: PM:TTYD (NA, GC)
Collection of wallpapers available on the official site for the Game Boy Advance version of Donkey Kong Country 3 in 2005, featuring some versions of official renders that have never been released in any other capacity (please zoom in to view details).
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In Free Roam mode in Mario Kart World, the player character celebrates every time a mission is completed.
The celebration animation has higher priority than any other animation, meaning that it will override states like panicking from sinking into a hazard like poison or lava.
Note how Bowser Jr. is seemingly happy to sink into the lava in the footage due to his celebration preventing him from panicking.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: CherryCalamity
The files of the Nintendo Switch version of Captain Toad: Treasure Tracker contain an unused model called “Kidnapper” internally.
Due to being a bird-like creature and the name, this is likely an old or development placeholder version of Wingo, the game’s main villain, who is a bird that kidnaps both Captain Toad and Toadette at different points in the story.
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