Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Collection of eight officially licensed 1989 Super Mario Land capsule machine figurines, both inside and outside their original capsules.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: 396kancho

Wednesday, April 30, 2025
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Like all other games that feature Silver Stars, Super Mario Galaxy 2 only lets the player collect five of them at a time before they turn into a Power Star.

However, internally, there is no limit on how many Silver Stars can be placed in a level. The controller object for them does not check if “five” of them were collected, but rather, if “all” of them were collected, which means that if more are placed in a level, they also become mandatory to collect to turn into the Power Star.

The screenshot above shows 100 of them being placed in a level and working correctly, including crowding around Mario without overlapping. (Note that Mario’s color was changed to demonstrate that the game has been modified; the Silver Star behavior is independent of any other modifications.)

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: SuperHackio

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Shortly after the release of Mario & Luigi: Superstar Saga, dataminers have found unused graphics of a mysterious cloaked Beanish character with a red scarf in the game’s files. The purpose of the character remained unknown until the game’s prototype surfaced in 2023.

It turns out that the character was the host of a unique, bizarre activity in Beanbean Castle Town. The character would have introduced himself as a magician who loves solitude, and invite Mario and Luigi to “feel” that solitude. This would cause the town to become completely black with the exception of Mario, Luigi and the magician, whereupon the player’s task would be finding 8 NPCs in the darkness and talk to them.

Nothing even remotely resembling this quest exists in the finished game.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Skawo

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Full recording of the “Wario Press Conference” sound file available for download from Nintendo of America’s official site in 2003, featuring over 6 minutes of Charles Martinet speaking full sentences as Wario to promote WarioWare: Mega Microgames and Wario World.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Tuesday, April 29, 2025
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In a 1994 interview with the development team of Donkey Kong ‘94, Shigeru Miyamoto and programmer Masayuki Kameyama comment on Mario’s relationship with Pauline.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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It is well-known that speedruns of Super Mario 64 use the “backwards long jump” glitch on the stairs of the second floor of Peach’s Castle to get past the 50-star door.

However, it is also possible to gain enough speed to clip through that door by performing over 100 frame-perfect wall jumps in the hallway, as seen in the footage. This is currently only possible using tool-assisted input and has not yet been performed by any human players.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: DStejGaming

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Officially licensed 2022 Bullet Bill-shaped mittens from Japan.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Monday, April 28, 2025
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Super Mario Galaxy utilizes three levels of detail for models of NPCs that are loaded depending on their distance from the camera (but not for Mario himself or for enemies, which are always high-quality, in contrast to e.g. Super Mario 64 where Mario himself was replaced with a low-quality model when far away).

Since both Mario and Luigi are playable characters, but only Luigi appears as an NPC, only Luigi has a low-quality model. While it can be seen in the distance especially in the high-definition Super Mario 3D All-Stars version of the game, it cannot be seen up-close in-game.

Here is a view of low-quality Luigi from multiple angles.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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In Super Mario Odyssey, the longer Mario spends climbing a tree without letting go, the higher the chance becomes of his position becoming glitched. If that occurs, Mario can suddenly teleport either far above or below the tree while seemingly holding on to nothing. The exact mechanisms of this are not understood.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: warspyking: 1, 2

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Officially licensed 2005 “I beat your mom at Mario Kart” shirt, featuring Wario.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

 
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