On Wii Rainbow Road in the last wave of the Booster Course Pass in Mario Kart 8 Deluxe, there are areas extremely close to the boundary of the track that are designated as Lakitu rescue zones despite being so close to the track that a racer could easily pass through them and land back on the track if the zone was not there.
Note how in the footage, the Inkling tries to take a shortcut by jumping over the right side of the track, and would have ordinarily succeeded, but the Lakitu rescue zone activated and made it appear as though the Inkling phased through the track instead.
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Concept art for a Thwomp for the 1993 Super Mario Bros. movie. Note that in the finished movie, only the word “Thwomp” appears in the background of some scenes, and the Thwomp Stomper boots are named after them; however, Thwomps themselves do not appear.
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Extremely rare “Evil Toad” figurine from a 1986 collection of “Mysterious Occult Super Mario Bros.” figurines from Japan. While not authorized by Nintendo, these were sold legally under Japanese parody laws.
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In Super Mario Bros. 3, if Mario stands on a Rocky Wrench’s manhole cover as it scrolls offscreen, he will be able to walk on air for a limited time, as shown in the footage. As Rocky Wrenches appear mainly in autoscrolling levels, this can be performed in many different locations.
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Promotional photo for an officially licensed 2018 Goomba anti-stress squeeze toy.
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Mario at the 2009 Computer Games Gala in Sweden.
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Top: in the 2003 Japanese commercial for Mario Party 5, Mario is shown looking through a window into a home, watching a family play the game.
Bottom: a Japan-exclusive GameCube demo disc contains behind-the-scenes footage of the filming of the commercial.
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Design from an officially licensed 1989 Super Mario Bros. 2 T-shirt.
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Redrawn version of Super Mario Bros. 3 promotional artwork with unique green color schemes for the Koopalings, used for officially licensed posters sold in Italy.
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In Super Mario World, shell-less Koopa Troopas ignore the effects of gravity or environmental changes during the brief moment while they are kicking a shell.
If a shell-less Koopa’s stolen shell is flipped upside-down by Cape Mario, it will kick it to turn it around, in order to try to enter it. However, if that happens on rising ground, then the ground will keep rising during the kicking animation while the Koopa itself will not.
This results in the Koopa falling through the ground and dying simply as a result of wanting to regain its stolen shell.
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