A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Super Mario 64 DS, Wario’s unique ability is to be able to destroy black brick blocks, which contain some of the game’s stars. However, Yoshi can actually clip through any black brick block simply by collecting the 100th coin while above it and then performing a sideways somersault while collecting the star that spawns.
The block will be the correct distance away to be intangible when the star is collected (blocks in both Super Mario 64 and Super Mario 64 DS only have collision when the player character is very close to them) and collision is not turned on during the star obtaining cutscene, causing Yoshi to fall through the block and get the item or activate the switch (as seen in the footage) inside.
While a lengthy and cumbersome process to set up, this completely obsoletes the need for Wario.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Really_Tall
Previously, I have posted about a mysterious screenshot published by IGN in 2000 claiming to be a preview of a Yoshi game for the Game Boy Advance. While being unrealistic in terms of the smoothness of the graphics and usage of dynamic shadows, it was claimed to be sent in by “a Japanese correspondent”.
It has been discovered that the image was in fact taken from a mock-up in an issue of the Japanese Famitsu 64 magazine that was only recently scanned. While it was generally assumed that the picture was fake to begin with, this is finally definitive proof that it was never official.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: SMWikiOfficial
In 1986, Super Mario Bros. Special, a licensed version of Super Mario Bros. for the Japanese NEC PC-8801 and Sharp X1 home computers, was released by Hudson Soft. As was usual for new releases at the time, video game magazines ran print ads for the game for a few months after its release.
However, unlike the vast majority of print ads, this one was not merely reprinted every month, but kept continuously being updated to make Peach and Bowser more accurate to their artwork in other Mario games until they looked the most on-model in the final version of the ad.
Top left: initial version, with reversed dress colors for Peach and a unique lavender color scheme for Bowser.
Top right: first revision, Peach’s dress fixed, Bowser now mostly orange with his head being green on top, but parts of his arms and his eye area still being lavender.
Bottom left: second revision, Bowser almost entirely fixed, though his eye area is still lavender.
Bottom right: final revision, lavender color completely removed from Bowser, though his eye area and forehead are different shades of green.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: mp83
Animation playing during the game transfer process on a Famicom Disk Writer kiosk, a service offered by Nintendo in Japan allowing players to copy exclusive versions of Famicom games to rewritable disks.
The animation features Luigi showing what not to do with the disks, which is to not keep them near magnets or touch the exposed part of the disk.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: LocalH, via goobbue
It’s the return of the Supper Mario Broth livestreams, with an unexpected twist!
Join me on the Supper Mario Broth Twitch channel as I analyze the classic 1997 point-and-click adventure The Curse of Monkey Island in detail, including a showcase of Easter eggs, glitches, concept art and more!