Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
MarioBrothBlog on TwitterSupper Mario Broth on PatreonSmall Mario Findings
image

In Paper Mario, a group of Ravens can be found on top of a tree in Yoshi’s Village. Out of these, four can be Tattled with Goombario, causing him to make various remarks on how he finds them cute (e.g. “Ravens are really cute. I told Kooper that, and he said I had weird taste.” and “Ravens are short and chubby. They’re pretty fluffy, too. And somewhat cuddly. And soft.”)

However, there is one Raven that is too high up to be reachable (circled yellow in the image), and does not have a Tattle even when reached via hacking. A Tattle that is presumably intended for it can be found in the files, but only in Japanese (translation provided).

This Tattle reinforces once again how much Goombario likes Ravens, going so far as to express that he would like to cuddle a Raven when sleeping.

Source: TCRF

Main Blog | Patreon | Twitter | Bluesky | Small Findings

Sunday, June 21, 2026
image
image
image
image
image
image
image
image

The 2001 official Nintendo of America site for Luigi’s Mansion contained a book called “History of Luigi”, summarizing some of his past game appearances in a humorous manner.

Note the various references such as e.g. mentions of the Simpsons cartoon series or the author being called “J.R.R. Spookien”, a parody of Lord of the Rings author J.R.R. Tolkien.

Source: speleogeist

Main Blog | Patreon | Twitter | Bluesky | Small Findings

image

A glitch was present at the release of Super Smash Bros. for Wii U on the Palutena’s Temple stage whereby dropping Wario’s bike in the fountain would cause it to very quickly build up immense amounts of speed and finally get stuck inside the floor, from where it can no longer be retrieved. Note the visual reduplication of the bike from it moving so fast that it occupies the opposite ends of the fountain on every other frame.

The glitch was patched in version 1.0.6 of the game, half a year after its release.

Source: ness294

Main Blog | Patreon | Twitter | Bluesky | Small Findings

Saturday, June 20, 2026
image
image
image

Top left: the characters playable in Super Mario Kart.

Top right: the characters playable in Mario Kart 64. Note the replacement of Koopa Troopa and Donkey Kong Jr. with Wario and Donkey Kong, while all other drivers remain the same.

Bottom: a 1996 Nintendo Power Mario Kart 64 trading card provides an explanation for the replacement of Koopa Troopa with Wario, stating that Wario is rumored to have “borrowed” (i.e. suggested to have stolen) his kart from the Koopa Troopa.

Interestingly, no explanation is provided for the replacement of Donkey Kong Jr. with Donkey Kong, suggesting that at least at the time, the intent may have been that the Donkey Kong from Mario Kart 64 is simply an older version of the Donkey Kong Jr. from Super Mario Kart.

Source: donkeykonghistory

Main Blog | Patreon | Twitter | Bluesky | Small Findings

Friday, June 19, 2026
image
image

Mario vs. Donkey Kong: Mini-Land Mayhem contains anti-piracy measures that activate if the game detects that it is running on non-original hardware (such as a rewritable flash cart).

If the game detects this, it will remove all bottom level girder connectors on all boss stages, rendering them impossible to beat since the Mini Marios will be confined to uselessly walking around the bottom layer.

Left: how the game normally appears during a boss battle. Note the red blocks with screws; these are girder connectors that can be used to make ramps for the Mini Marios to reach the switches to defeat Donkey Kong.

Right: how the game appears when it is pirated. Now none of the bottom level blocks have screws and the Mini Marios can do nothing.

Source: BF10

Main Blog | Patreon | Twitter | Bluesky | Small Findings

image
image

In the WarioWare: Get It Together microgame “Splatoon 2”, Judd and Li'l Judd from the eponymous game appear.

Despite looking exactly like their 3D models in the source game, in WarioWare they are actually just looping animated 2D graphics, the equivalent to animated GIFs (extracted from the files here). Due to the fixed camera angle in the microgame, the difference between real 3D models and 2D animations is impossible to discern.

Source: DogToon64

Main Blog | Patreon | Twitter | Bluesky | Small Findings

image
image

Mario and Luigi cardboard soccer game included with a 1986 issue of the Japanese Shōgaku Ichinensei magazine. The aim is to use the force of the rubber bands connecting Mario and Luigi’s arms to their legs to kick a soccer ball (actually a cube) into the opponent’s goal.

Source: Shogakukan

Main Blog | Patreon | Twitter | Bluesky | Small Findings

Thursday, June 18, 2026
image

Illustration from a 2006 feature on Shigeru Miyamoto in Time Magazine, featuring him standing in a field surrounded by Mario series and other characters.

Source: SuperGamer18

Main Blog | Patreon | Twitter | Bluesky | Small Findings

image

In Mario Super Sluggers, Lakitu is the umpire and is only ever seen riding his cloud, so that his legs are not visible. As in many other games where Lakitu never leaves his cloud, his legs are not actually modeled; however, the model actually has control points (commonly known in 3D animation as “bones”) for his legs where they should be.

Above is Lakitu with the cloud removed and the leg bones made visible. It is unknown if this means he was at some point intended to leave his cloud (and potentially be a playable character) or whether his model was merely imported from another game where he did have legs, and the legs were then chopped off, leaving only the bones.

Source: Geno Penguin

Main Blog | Patreon | Twitter | Bluesky | Small Findings

image
image
image
image
image

Various officially licensed Taiwan-exclusive Super Mario Galaxy Movie posters.

Source: blacktangent

Main Blog | Patreon | Twitter | Bluesky | Small Findings

 
Next page