In New Super Mario Bros., no shells can normally be taken into the Mummipokey boss battle arena.
If glitches or cheats are used to throw a shell at Mummipokey, an interesting property is revealed whereby the shell will count every frame of touching the boss as defeating an enemy, resulting in an immense amount of extra lives being granted. Mummipokey itself remains unharmed by it, however.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: RiazorMC
Official recipe for “Wario’s Mystery Appetizers” from a 2009 issue of the French Official Nintendo Magazine.
The idea is to present the dinner guests with a set of identical Wario-themed appetizers whereby some of them are filled with a regular savory filling, like tomato pesto, while others are hiding a surprise overly spicy filling, like wasabi.
Main Blog | Patreon | Twitter | Bluesky | Source: MON (France), Issue 7, 2009
In the Bowser’s Fury mode of Super Mario 3D World + Bowser’s Fury, positioning Plessie on the boundary between dry land and shallow water may make it wobble in the manner shown in the footage.
Plessie will continue wobbling forever until it is moved from that spot or forced to spawn in a different location.
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In Mario & Luigi: Superstar Saga, the game may become glitched simply due to the player being too powerful.
If the player overlevels Mario and Luigi enough to kill Bowser/Rookie in the Woohoo Hooniversity battle against Popple and Rookie in a single attack on the first turn, the game will make him reappear after being defeated simply because it did not account for the player being able to kill him this quickly.
Rookie will remain in his shocked pose for the remainder of the battle, including the results screen, and not perform any actions otherwise.
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In the French version of Super Paper Mario, the InterChet, who runs the Flipside Arcade, is changed into a dig at Sega, by naming him “Maître Céga” (Master Cega). This is a reference (and pronounced identically) to “Maître Sega”, a character used to promote Sega products in France.
The Sega reference in the name is used to recontextualize two of the lines related to the InterChet as insults towards the company. His Catch Card description that his video games do not make a lot of money (top) and his line “It is a pleasure to rob you!” (bottom) are now able to be interpreted as the writer inferring that Sega robbed their customers and was not a financial success.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: MarioUnivRsalis
In Big Boo’s Haunt in Super Mario 64, the doors depict a scary face with one glowing eye and one eye replaced with the doorknob.
While this is readily apparent by observing the door closely in the Nintendo 64 version (left), the lower resolution and lack of a purple glow in the left eye in the Super Mario 64 DS version (right) make the face harder to distinguish during regular gameplay.
Main Blog | Patreon | Twitter | Bluesky | Source: SM64/SM64DS (NA)