Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Original animation from the 2005 Japanese commercial for DK King of Swing.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: vini64

Sunday, November 30, 2025
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In Haunty Halls Galaxy in Super Mario Galaxy 2, there is a dead tree positioned at the start of the level.

Jumping between two of the branches as Luigi in the manner shown in the footage will cause him to become stuck in his jumping pose and stop animating entirely. Even jumping out of that position will not make him actually move his limbs as long as he lands back between the branches.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: PurpleSunSR

Saturday, November 29, 2025
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Officially licensed Monster Hunter/Mario cross-promotion figurines of Mario and Luigi-themed Felynes.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Friday, November 28, 2025
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An unique functionality of the map screen in two-player mode in Super Mario Bros. 3 is that the inactive player (the player whose turn it currently isn’t) is still able to initiate a battle by pressing A when on the same space as the other player.

However, since the inactive player cannot actually move, the only way to do this is to wait until the active player moves to the same space as the inactive player and then press A, making this a timing-based interception.

Since losing a battle ends the loser’s turn, if the inactive player intercepts the active one and wins, the result is effectively “stealing” the active player’s turn. Due to this functionality, a good enough player can continuously intercept the other and not allow him to play a single level.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: SMB3 (NA, NES)

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Cover of an officially licensed 1999 Super Mario World picture book from Japan, feauturing original artwork.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Thursday, November 27, 2025
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In Super Mario Galaxy 2, the ring platform used for the battle against the Megahammer boss uses a texture of a GameCube logo for a reflection map… except that the platforms are not actually reflective, making it impossible to see in-game.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: cometmedal

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An officially licensed 2025 Yoshi plush from Japan reacts to sound by wiggling and making Yoshi noises. Due to this, if two of them are placed next to each other, they can be made to “engage in conversation” indefinitely by activating each other with their voices.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: w9N6C4KE1K12571

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Picross DS was a 2007 game for the Nintendo DS that, while not overtly Mario-themed, contained a few Mario-related images as puzzles, as well as a musical Easter egg in the form of a remix of the “BGM 2” song from Mario’s Picross.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Wednesday, November 26, 2025
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During the Amadeus Wolfgeist boss battle in Luigi’s Mansion 3, a glitch may occur whereby Luigi will be unable to walk normally, and instead slide across the floor on one foot while twitching.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: ParallelSkawo

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Unique illustration from a promotional 1997 German Donkey Kong calendar.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: CoolBoxArt

 
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