Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Left: one of the releases of Donkey Kong for the Atari 2600 features a box art that seemingly has very little to do with Donkey Kong, except for the inclusion of a ladder and hammer. The clown and the monsters do not seem to depict anything that actually appears in the game.

Right: it turns out that the artwork is simply a redrawn version of key art for a different game, “Mr. Do!’s Castle”, which does star a clown. It is possible that the artist chose to redraw that picture specifically due to the prominence of the ladder and hammer, believing it to be a “close enough” rendition of the main gameplay of Donkey Kong.

Main Blog | Patreon | Twitter | Bluesky | Source: image: 1, 2, info: MarioSonicFan_1992

Thursday, April 16, 2026
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In Super Mario Odyssey, a bizarre crash can occur simply by continuously capturing and uncapturing Glydon while on the edge of water for an unknown reason.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: relaxmas1

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In Mario & Luigi: Superstar Saga, blending new drinks at the Starbeans Cafe causes E. Gadd to appear in seven different scenes, one for each drink. However, the game’s files reveal that the scenes were actually meant to each feature a different Nintendo character cameo, with E. Gadd merely being the first. The other six would have been Wario, Fox McCloud, Captain Olimar, Samus Aran, an unnamed Excitebike racer, and Link.

The game contains finished graphics, animations, and even fully translated English dialogue for all of those scenes, suggesting they were scrapped late in development. However, it is missing other cutscene data such as character movement, timing, and the animations for Mario and Luigi.

The footage shows a fan recreation of the Wario scene using all available in-game data and filling in the gaps with reasonable educated guesses based on the game’s other cutscenes, by YouTube user SeanMacProductions. Please note again that Wario’s sprites and animations and the dialogue are official, while Mario and Luigi’s reactions and the timing of the movements are not.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: SeanMacProductions

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“Donkey Kong: The Poster Game Version”, included as a Nintendo cross-promotion in boxes of Cocoa and Fruity Pebbles cereal in 1982.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Wednesday, April 15, 2026
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Mario Artist: Polygon Studio was an entry in the Mario Artist series for the Japan-only 64DD add-on for the Nintendo 64 that allowed users to create their own 3D models and insert them into scenes.

In a 2003 issue of the Japanese Nintendo Dream magazine, a tutorial was published on how to create a model of a specific Shy Guy, who has been a popular recurring character in the magazine’s long-running “Dream Drunker” comic (famous for his gimmick of never saying anything except variations of “HO~”).

A reference image of the Shy Guy riding a minecart and the finished model are provided. Note that the model also includes one of the exercising men from the opening of Mario Paint, who also appear in the Mario Artist games.

Main Blog | Patreon | Twitter | Bluesky | Source: ND (Japan), Issue 89, 2003

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In Maro Golf: Toadstool Tour, bouncy mushrooms can affect the physics of the ball in unusual, glitched ways.

If the ball is able to rest against the stem of the mushroom (as seen in the beginning of the footage, with Boo needing to clip into the mushroom to hit the ball) then it will perform several loops in mid-air after being launched, which should be physically impossible.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: bluekandy

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Six different Luma-themed popcorn buckets available at early showings of the Super Mario Galaxy Movie in Taiwan.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Tuesday, April 14, 2026
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In Super Mario Odyssey, it is possible to access the mainland of the Luncheon Kingdom early by warping to the Floating Sky Island via the painting in either the Lake Kingdom or the Wooded Kingdom (depending on the player’s map path) and then performing a very precise jump to the mainland.

This is known in the speedrunning community as “Bruncheon” (a pun on “early Luncheon”), but cannot actually be used to skip ahead in the game meaningfully as the Odyssey is unloaded in that state of the kingdom, making progressing to further kingdoms impossible.

In Version 1.0 of the game, it is possible to enter the warp painting leading to the Mushroom Kingdom from the Bruncheon state. This will cause Mario to become trapped in the Mushroom Kingdom, as seen in the footage. The painting he came out of will be blank, preventing him from going back, and he will be restricted to running around the Yoshi’s House area (with a glitched fixed camera) until the game is reset.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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In the Nintendo Switch version of Paper Mario: The Thousand-Year Door, various severe glitches exist with the Pider spider enemies that were not present in the original GameCube version.

One of them is shown in the footage, whereby making the Pider swing through the use of Flurrie’s overworld ability and then attacking it during a specific point in its movement will cause Mario to freeze and the game to become unplayable. It is unknown why specifically these enemies are causing this many problems.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Sunday, April 12, 2026
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Officially licensed “Yoshi dreaming about an apple” cap, available at Super Nintendo World in Japan. The cap features a thought bubble with an apple, to which a Yoshi plush accessory is attached to make it look like the Yoshi is thinking or dreaming about the apple*.

*technically called a “fruit” in official Nintendo materials, but commonly called an “apple”

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

 
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