In Donkey Kong Country, there is a glitch with Really Gnawty, the boss of the Gorilla Glacier world, that occurs if the player chooses to deal four hits to it and then simply survive its attacks for a few minutes instead of dealing the final hit.
If this is done, the boss simply stops working after a while, becoming stuck in the corner in the manner shown in the footage.
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In Super Mario Odyssey, the trees in the Mushroom Kingdom room that is a recreation of the courtyard from Super Mario 64 are glitched due to their unique properties whereby they always face the screen (“billboarding”).
While all trees act this way in the original Super Mario 64, Super Mario Odyssey only features them in this room, and as such a completely faithful implementation of the trees was likely low-priority. The trees do not retain their billboarding properties in Snapshot Mode, and can actually be seen from the side when the camera is rotated.
This causes a glitch to occur if the camera is rotated while in Snapshot Mode whereby Mario will snap to a tree that he is not physically touching if he is made to perfectly align with it after turning the camera 180°. As seen in the footage, this causes him to teleport and even go out of bounds in specific circumstances.
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In February 2025, the Nintendo Tokyo store has begun selling officially licensed plastic food storage bags with Yoshi designs.
The store featured a whimsical display whereby a single apple was placed in such a bag to illustrate how the design on the bag interacts with the food inside to create the impression of Yoshi licking the food.
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In modern Mario Kart series games, an advanced technique to escape a Spiny Shell is to use a Mushroom with extremely precise timing after the Spiny Shell prepares to hit.
In Mario Kart World, CPU drivers on higher difficulties have actually been given the ability to perform this technique, which is just one of many additions to the CPU behavior in this game that results in them being more formidable opponents than in previous games.
Note Luigi escaping the Spiny Shell unscathed in the footage.
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In Super Mario 64 DS, there is a way to always force two glowing rabbits to appear in the courtyard when the game is loaded, as long as the save file has more than 81 stars.
If the game is reset via powering it off and on, then Vs. mode is entered, a course is selected and the game is reset again, but this time by pressing L+R+Start+Select, the random number generator will output exactly the values necessary to make two of the rabbits glow.
The numbers on the left side of the screen are the current RNG value (red) and the upcoming ones (since the way RNG is calculated is deterministic, it is possible to know which values will come up on the next calls of the function). The sequence of events outlined in the post results in the RNG being called precisely the amount of times that results in the two yellow values (which yield glowing rabbits) to be called when the rabbits are loaded.
By doing this 4 times in a row, the player can quickly catch the 8 glowing rabbits necessary to get the Power Star behind the final door in the character switching room.
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Officially licensed 2025 Donkey Kong banana stand from Japan.
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