Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Super Mario Galaxy 2 contains floating flowers that open up and release a Star Bit when touched. They have no platform collision and do not affect Mario’s movement at all; a behavior that can be compared to a regular collectible such as a Star Bit or a coin.

However, extremely bizarrely, if Boo Mario touches the flowers, he is repelled by them as though they were a solid object. There is no way for him to normally interact with the flowers, nor do the flowers ever display this property during regular gameplay with any of the Mario forms that are actually supposed to interact with them.

While this is most likely an idiosyncratic consequence of some of Boo Mario’s code interacting with an unintended object, this could also be interpreted or have been (unlikely) intended to be a real mechanic, with him e.g. being repelled due to being undead, and flowers representing life (similarly to how he is vulnerable to light and water in this form).

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: SMG2 (NA, Wii)

Sunday, November 2, 2025
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Bizarre 2005 British print ad for Donkey Konga 2 (please zoom in to read the text).

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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Getting on top of the highest platform of the Underground Moon Caverns in Super Mario Odyssey using exploits may cause the game to begin undergoing severe visual glitches, including flashing in extremely bright colors.

Here is a comparison between what the area normally appears like (top) and how it appears for a single frame during a flash (bottom). Note the regular Mario in the center of the image and an additional thin ghost Mario to the left of him.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: supp0rted4

Saturday, November 1, 2025
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In Donkey Kong Bananza, NPCs slide out of the way of chunks of solid terrain, which can be used to move them around.

However, during specific dialogue, the sliding vector remains even beyond the point where the character is no longer touching the object and should stop sliding. This can be seen in the footage, where Dixie Kong continues sliding for seemingly no reason while Diddy Kong is talking, finally hits the edge of her active radius, and turns into dust as a failsafe.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: kirbycheatfurby

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Extremely rare officially licensed 1992 Super Mario World Wiggler plush from Japan.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: 396deshi

Friday, October 31, 2025
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Illustration of Mario, Pauline and Donkey Kong (alongside Q*bert) from the cover of a 1983 issue of Electronic Games magazine.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: GameHistoryOrg

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Using a third-party turbo controller in Mario Kart 8 Deluxe, it is possible to activate a Golden Dash Mushroom on every second frame as seen in the footage. The player will appear to drive at an extremely high speed due to the continuous boosting.

However, there is no actual difference in speed between doing this and simply activating the Golden Dash Mushroom about once a second. For each activation, the boost is sustained at a constant speed until it wears off instead of reaching the maximum speed with each button press and then wearing off linearly as one might expect.

The reason the footage appears so fast is purely due to the visual effects of blur and speed lines added with each button press. As such, using a turbo controller merely makes the character look faster instead of actually going faster.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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Promotional image of a Thwomp mug available as a prize in a Japanese lottery in 2018.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Thursday, October 30, 2025
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In Mario Kart World, the mission clear jingle is an arrangement of the ending of the race clear fanfare from Super Mario Kart.

In this post, the Super Mario Kart track plays until the point where the arrangement begins, whereupon it changes to the Mario Kart World track.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

 
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