Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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In Tall Trunk Galaxy in Super Mario Galaxy 2, the central planet with a giant tree can sometimes be seen from further away, such as by looking back from other planetoids, but it would be easy to assume that the crown of the tree looks bigger due to perspective distortion.

Here is a view of the tree using orthographic projection, which displays the true proportions without distorting them (compare this e.g. to a technical blueprint of a structure). This shows clearly how absurdly wide the foliage is compared to the size of the trunk.

With this in mind, it becomes ironic that the location is called Tall Trunk Galaxy when the tree’s trunk is actually extremely short compared to the crown, and would have been more accurately called Wide Crown Galaxy or something similar. The original Japanese name for this location is ビッグツリーギャラクシー, literally the English phrase “Big Tree Galaxy” transliterated into Japanese, which is more accurate since the tree is certainly big, only horizontally instead of vertically.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Thursday, June 12, 2025
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In Super Mario Odyssey, the Tail Tree from Super Mario 3D Land can be found in the Mushroom Kingdom.

Its leaves are more subdued in their resemblance to the Super Leaf power-up than they are in Super Mario 3D Land, lacking the eyes and the round holes, and appearing similar to “fresh” Super Leaves as seen in the Toad Houses in Super Mario Bros. 3.

However, as an Easter egg, there is a very difficult to see singular leaf on the tree that actually has a hole in it, seen in the center of the screenshot.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: SMO (Switch)

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In Super Mario Bros. Wonder, a combination of the Bubble Flower and the Boosting Spin Jump badge allows the player to reach any arbitrary height by blowing a bubble and then bouncing off of it.

While most levels in the game have been designed in a robust manner that accounts for the ability to go anywhere, some places contain oversights such as the one seen in the footage in the Missile Meg Mayhem level.

Using the above trick in the portion of the level with the twisting clouds reveals that one of the clouds ends before going off-screen, appearing jarringly cut-off.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: LooygiBros

Wednesday, June 11, 2025
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Bizarre pin promoting a 1992 French video game competition benefiting lung health, depicting Raccoon Mario as a loose collection of body parts with visible lungs.

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In the 1980s, the Japanese Famitsu magazine would feature custom-drawn comics illustrating various glitches in video games. Here is a detailed comic showing the “backwards-walking Koopa Troopa” glitch in Super Mario Bros.: The Lost Levels, as well as footage of the glitch itself for comparison.

Main Blog | Patreon | Twitter | Bluesky | Source: Famitsu (Japan), Issue 3, 1986

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In Yoshi’s Story, the spiked stone block carried by the Black Fly Guys actually has a Thwomp-like face on it when examined very carefully (in-game sprite on the left), implying it is also sentient. This is difficult to see in-game due to the face being only barely darker than the stone, and the eyes following the contour of the shadow so that they are even harder to notice.

Interestingly, the official render of the Black Fly Guys (right) does not have the face on it, which suggests that either:
-the render predated the sprite and the sprite artist put the face on the stone without notifying the 3D artist, or
-the sprite predated the render and the 3D artist did not notice the face on the sprite when modeling it.

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Tuesday, June 10, 2025
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Unique animated segment from a promotional video for the Super Mario Bros. 25th Anniversary event in 2010.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: TheMarioBros.net

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Mario Kart World has an extremely aggressive implementation of Lakitu to prevent abuse of the Feather item. If the player attempts to create a shortcut that in any way even grazes an out-of-bounds area, Lakitu will immediately appear and punish the player.

Note how in the footage, the player very slightly touches the space above the colorful boundary blocks of the course, which is considered out of bounds for a Grand Prix race.

Even though Toadette lands in roughly the same spot she would have been if she simply drove along the ground with a Mushroom (so that this shortcut can not be considered a “skip”), she is still severely punished.

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Concept art for Mario Power Tennis, found in a 2004 official Japanese guide for the game (please zoom in to view details).

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

 
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