Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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In Super Mario World, Mario is able to carry two objects at once if they are positioned to almost overlap each other, with a two pixel offset, and Mario runs towards them and picks them up. In the footage, Mario may appear to hold a single key, but is actually holding two of them in this manner.

In the regular game, keys do not appear in the levels where climbable fences appear. However, if the game is modified to put them in the same area, and Mario is pushed by two keys at once while in the middle of the animation of flipping around on a fence, an immensely bizarre interaction will occur whereby he will be imparted with inescapable momentum. Note how Mario tries to move in various directions or slow down, but cannot.

He will continue moving like this until he hits a wall, whereupon he will die.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Kaizoman666

Thursday, August 14, 2025
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Cover of a 1996 issue of the British Nintendo Magazine System magazine, promoting Super Mario 64 with an original illustration based on the style of the Super Mario RPG official renders.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: NintendoMetro

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According to internal Rare documents shared by Donkey Kong Country designer Gregg Mayles, the name originally envisioned for Donkey Kong Country was DONKEY KONG'S™ MONKEY MAYHEM™.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Wednesday, August 13, 2025
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Rare officially licensed 1982 Donkey Kong figurines on display at the National Videogame Museum in Frisco, Texas.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

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Super Mario Galaxy 2 contains an unknown variable in Mario’s list of abilities called “TrampleNormalTaco”. Its value is 28, though changing it to anything else does not seem to affect anything (as of the current state of knowledge about the game), raising the possibility that it is unused.

There are no tacos in the game, much less ones Mario could trample. It is possible this is a misspelling of “Tico”, the internal name for Lumas, though even with that possibility it is unclear in what way Mario could have “trampled” them.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Tuesday, August 12, 2025
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Extremely unique reinterpretation of Luigi (the man in the middle of the top panel) found in an officially licensed 1989 Super Mario Bros. 3 graphic novel from Japan. Here, he is called “Prince Luigi”, is not related to Mario or looks anything like him, and is Peach’s fiancé.

It is unknown why the author decided to keep Mario and Peach with their standard designs while taking such creative liberties with Luigi.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: u_saku_n

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Super Mario Odyssey may crash simply as a result of the player being too good at the game.

If the player moves in a deliberate enough way to know exactly where a Chain Chomp would be and throws Cappy precisely so that the Chain Chomp is captured off-screen on the first frame it loads, the game will crash. In the footage, Mario captured a Chain Chomp off-screen to the right as early as possible.

Since the positioning is merely a question of optimal movement towards the Chain Chomp and does not in any way involve glitches or special setups, this crash can happen unexpectedly during speedruns or other displays of skillful play.

Main Blog | Patreon | Twitter | Bluesky | Source: ReallyReallyLongAThon

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Cover of a 2000 Donkey Kong 64-themed booster pack for the officially licensed Japanese Donkey Kong Card Game, featuring original artwork of Donkey Kong.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source

Monday, August 11, 2025
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High-quality reference images distributed to Nintendo product licensees in the early 1990s, from the Nintendo of America archives.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: GameHistoryOrg

 
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