Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Rare officially licensed 1982 Donkey Kong figurines on display at the National Videogame Museum in Frisco, Texas.

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Super Mario Galaxy 2 contains an unknown variable in Mario’s list of abilities called “TrampleNormalTaco”. Its value is 28, though changing it to anything else does not seem to affect anything (as of the current state of knowledge about the game), raising the possibility that it is unused.

There are no tacos in the game, much less ones Mario could trample. It is possible this is a misspelling of “Tico”, the internal name for Lumas, though even with that possibility it is unclear in what way Mario could have “trampled” them.

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Tuesday, August 12, 2025
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Extremely unique reinterpretation of Luigi (the man in the middle of the top panel) found in an officially licensed 1989 Super Mario Bros. 3 graphic novel from Japan. Here, he is called “Prince Luigi”, is not related to Mario or looks anything like him, and is Peach’s fiancé.

It is unknown why the author decided to keep Mario and Peach with their standard designs while taking such creative liberties with Luigi.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: u_saku_n

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Super Mario Odyssey may crash simply as a result of the player being too good at the game.

If the player moves in a deliberate enough way to know exactly where a Chain Chomp would be and throws Cappy precisely so that the Chain Chomp is captured off-screen on the first frame it loads, the game will crash. In the footage, Mario captured a Chain Chomp off-screen to the right as early as possible.

Since the positioning is merely a question of optimal movement towards the Chain Chomp and does not in any way involve glitches or special setups, this crash can happen unexpectedly during speedruns or other displays of skillful play.

Main Blog | Patreon | Twitter | Bluesky | Source: ReallyReallyLongAThon

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Cover of a 2000 Donkey Kong 64-themed booster pack for the officially licensed Japanese Donkey Kong Card Game, featuring original artwork of Donkey Kong.

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Monday, August 11, 2025
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High-quality reference images distributed to Nintendo product licensees in the early 1990s, from the Nintendo of America archives.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: GameHistoryOrg

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An extremely bizarre detail in Mario Kart Wii is that the visual effect for performing a trick is different between DK Summit (left) and every other course in the game (right), though in a way that is so immensely minor that it is impossible to actually distinguish in-game.

The actual file being used for the effect is a different file that is marked as a “special version” of the regular one, and is nearly identical except for extremely minor tweaks to the frame timing and luminosity of the glow.

Why the developers would make a special “DK Summit-only trick animation” and then make it virtually impossible to distinguish is unknown.

Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: B_squo

Sunday, August 10, 2025
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Menu screens from “Donkey Kong Country: He Came, He Saw, He Kong-Quered”, a 2013 DVD release of the Donkey Kong Country cartoon series, featuring unique renders of Donkey Kong and Diddy Kong.

Note Donkey Kong’s tie being mirrored in all its appearances in the menu for an unknown reason.

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In Luigi’s Mansion, Luigi does not have the Poltergust until he meets E. Gadd in the Parlor. Interestingly, the Poltergust is stored lying on the floor underneath the cabinet in this room specifically so it can be used here, and can be seen when Luigi enters it if the player knows it is there (circled in red in the top screenshot).

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