A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Super Mario Party Jamboree, a glitch exists in the “Sandwiched” minigame that will give players an unfair advantage and cause them to win automatically.
Top: as seen with Daisy in this footage, if a player falls into a hole and gets covered by a sandwhich, there is a chance of the game not registering that player as being squashed. This will cause the player to remain “active” for the rest of the minigame despite no longer being visible, and no longer needing to engage with the mechanics of the minigame.
Bottom: when the minigame finishes, it declares both Toadette and Daisy winners despite Toadette reaching the end legitimately through her own efforts while Daisy was handed the win through the glitch.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: julinka6352
Top: the demo mode of Picross 2, the Japan-only sequel for Mario’s Picross on the Game Boy, shows a puzzle titled “Picross 2” that depicts a realistic man with a mustache, explorer hat and hammer.
Bottom: how Mario appears in the game. Due to being called “Picross 2” and wearing the same hat, holding the same hammer and having a mustache, it is almost certain that this man is supposed to be a realistic rendering of Mario himself.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: banchozx
When the Big Bully boss is defeated in the first mission of Lethal Lava Land in Super Mario 64, a staircase made out of falling platforms appears leading up to the star.
While the typical way in which these platforms present a hazard is falling and dropping Mario onto the lava, there is an extremely rare scenario where they can squish Mario instead.
Despite not being meant to be interacted with from below, the platforms are fully solid from all sides and as such have the ability to squish Mario by falling on top of him, if he is positioned in a very precise and unfortunate way.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Poke711
The Donkey Kong 64 kiosk demo featured three isolated boss battle/minigame scenarios to select from, but actually also contained a large amount of unused regular game content that can be accessed by modifying the files.
In the finished game, Lanky Kong’s cage is found past a tunnel that requires swimming through lava (after magically turning it into water) to access. When rescued, Lanky Kong thanks Donkey Kong and Bananaports away from the cage.
However, in the kiosk demo, there are two differences in this scene. Firstly, Lanky Kong physically runs out of his cage after being freed instead of Bananaporting. Secondly, there is no way to turn the lava into water.
This results in the humorous scenario shown in the footage, whereby Lanky Kong appears to run straight into the lava and presumably die off-screen.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: LookAtTheWindow
Due to an oversight in the code of Super Mario Bros. 2, it is possible for the Tryclyde boss to shoot fireballs after it is defeated, during its “falling offscreen” animation.
This can cause an unexpected death that may feel undeserved to the player, as seen in the footage.
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Hey! Pikmin features support for various amiibo in the Mario series. All compatible amiibo appear within the game as a collectible treasure, and upon being collected, unlock humorous commentary about the characters and their appearances from Olimar. Please zoom in to read the text.
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