A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In 2015, the official Rayman Twitter account posted three images featuring parodies of Mario-related Nintendo games featuring Rayman in Mario and Luigi outfits.
Top: a parody of the Donkey Kong arcade.
Middle: a parody of Super Smash Bros.
Bottom: a parody of Luigi’s Mansion.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: 1, 2, 3
The recently released Nintendo Switch Online version of Donkey Kong 64 applies some emulator-level patches to the game to make it more playable than the famously glitched Wii U Virtual Console version, including adding carefully calibrated lag to make the emulation as accurate as possible to the Nintendo 64 hardware, and other enhancements.
One inexplicable enhancement, however, is “conditional grape darkening” introduced in Lanky’s shooting minigame in Hideout Helm. This is the only place in the game where the graphic for Lanky’s grapes has been darkened considerably through a patch included in the NSO version. Note that this place features a lot of grape-shooting, but Lanky can shoot a lot of grapes literally everywhere else in the game as well if the player wishes, so singling out this one spot is particularly bizarre.
Top: how the grapes appear during regular gameplay.
Middle: how they appear during that one minigame.
Bottom: a side-by-side comparison.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Ballaam, Zorulda
In Super Mario 64, the Eyerok boss does not actually have to be defeated with punches or other attacks, and actually has a hitbox that can be reached just by jumping.
This allows for a particularly stylish way of defeating the boss seen in the footage, whereby it is hit exclusively with wall kicks.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: its_mirrors
In Super Mario World, the Vanilla Dome 4 level contains many tall white plant-like platforms (identified in Japanese official material as daikon, a type of large white radish common in Japan) that sometimes have green bouncy platforms attached to their sides.
These bouncy platforms are slightly glitched in that if the camera is moved with L or R so that they are at the edge of the screen, the opposite edge will act like an invisible extension of the platform (or in other words, the platform’s collision wraps around the screen).
The footage shows Mario bouncing around on the invisible platform before doing a large jump. Note the visible platform on the left side reacting to his bounces. This is easy to do during regular gameplay and merely requires careful camera positioning.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: MrPyt1001
In January 2026, an update to Donkey Kong Country Returns HD was released, implementing Dixie Kong as a playable character. This results in the game having three out of four playable characters featured in Donkey Kong Country: Tropical Freeze, missing only Cranky Kong.
The update contains unused graphics in its files that appear as Cranky Kong’s icon and barrel, but crossed out hastily with a pink X. This suggests that at some point during the development of the update, Cranky Kong was also considered to be added, but was scrapped, and one of the developers marked the icon and barrel as unused instead of deleting them outright.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: thingsstuff_
Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey contains an unused “spinning Goomba test” room in its files. The room contains 5 motionless Goombas (4 of which can be seen in the screenshot) and 1 rapidly spinning one.
The motionless Goombas can only be stood on. The spinning Goomba is immaterial and cannot be interacted with in any manner.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: alexsstuff2801
Concept art for the 2023 Super Mario Bros. movie, showing Rawk Hawk, King Bob-omb, the Whomp King, Wart and Mouser at Bowser and Peach’s wedding.
Out of these, only King Bob-omb actually appears in the movie; while Wart and Mouser would appear in the Super Mario Galaxy Movie instead. Rawk Hawk and the Whomp King did not appear in either of the movies; though given how Wart and Mouser were cut at first only to appear later, there may be a chance that they could return in a future movie in the series.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Gaming Reinvented
The prototype version of Super Mario Kart features a glitch that has been fixed in the release version, whereby pausing the game just after the driver is hit by an obstacle and then restarting the race will cause the camera to view the driver from the side instead of from behind.
This makes the game extremely difficult to control since it is basically impossible to see more than a short distance ahead of the character, and the controls being rotated 90 degrees relative to the D-Pad directions.
Particularly entertaining is Yoshi’s reaction to this glitch. All drivers in the game only have a single sprite per facing direction, and Yoshi’s sprites have him stick out his tongue when going directly right or left. Since he is going left by default in this state, this causes him to always have his mouth open.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: Wingcapman
In Super Mario Galaxy and Super Mario Galaxy 2, Luigi’s eyes do not respond well to his death.
If Luigi dies from being hit by an enemy attack, the stacking of his eye and eyelid textures will become glitched, causing one of his eyes to have a white pupil, while the other one will go blank and lose half an eyelid.
Due to Luigi looking down during this and the in-game camera showing him from above, this is relatively difficult to see during regular gameplay, which may explain why it was not caught during development. This was also not fixed in any subsequent release of these games.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: cometobservatory